SND
Core Mechanic

Style Eat Guide

The Style Eat system is the heart of Stupid Never Dies. As a timid zombie who has never fought before, Davy must bite enemies to consume their monster cores and steal their abilities. Each consumed core grants a unique combat Style — transforming Davy's appearance, moveset, and combat role.

11 StylesUnique AbilitiesSwitch Mid-Combat

How Style Eat Works

1

Bite Enemies

Use Davy's bite attack on enemies during combat to consume their monster core.

2

Absorb Their Form

Consuming a core transforms Davy into that enemy's Style, granting new abilities.

3

Dominate Combat

Switch between collected Styles on the fly to adapt to any combat situation.

All 11 Styles

Click each card to explore abilities, combat roles, and tier estimates.

Zombie Style

Default — Always Available

Tier B

Davy's base form. A timid, weak zombie who's never fought before. This form uses basic unarmed melee combat with light and heavy attack strings.

Basic unarmed melee strings (light & heavy attacks)
Bite enemies to consume monster cores and gain new Styles during a run
Role: Foundation form — used to initiate Style Eat and start combat chains

Werewolf Style

Speed-Based Melee

Tier S

A speed-focused form that attacks with claws and legs. Davy grows fur and claws, gaining beastlike agility and rapid attack capabilities.

Claw-based rapid melee attacks with leg kicks
Uppercut launcher that sends enemies airborne
Ascending circular attack while chasing launched enemies
Wall jump — can jump off nearby walls to reach higher areas
Role: Aggressive rushdown — great for juggling enemies and aerial combos

Harpy Style

Aerial Ranged Combat

Tier A

A flying form that excels at ranged combat and aerial mobility. Davy takes on harpy characteristics with wings for sustained flight.

Flight-based movement for superior positioning
Primarily projectile-based ranged attacks
Double jump and glide capabilities
Excellent for hit-and-run tactics
Role: Ranged harassment — great for controlling space and avoiding ground threats

Golem Style

Heavy Tank — AoE Specialist

Tier A

A massive, tanky form built for crowd control. Davy transforms into a rock-like behemoth capable of taking on multiple enemies at once.

Large-area attacks that hit multiple enemies simultaneously
Roll into a ball and ram into enemies at high speed
Spin-to-win move for sustained area damage
Role: Crowd control — ideal for clearing rooms of weaker enemies

Vampire Style

Mid-Range Life Steal

Tier A

A stylish form that specializes in mid-range combat using swarms of bats. Davy gains vampire aesthetics with a focus on sustain.

Bat swarm attacks for mid-range engagement
Red AoE zone around Davy indicating effective range
Blood drain — suck enemy blood to recover health/energy
Excellent sustain for prolonged fights
Role: Sustain fighter — excels in drawn-out engagements with self-healing

Will-o'-the-Wisp Style

Ethereal Evasion

Tier S

A unique form that transforms Davy's body into a corporeal, ethereal state, allowing him to phase through attacks.

Ethereal body — avoids many physical attacks inherently
Purple fireball projectiles that split into multiple smaller projectiles
AoE abilities for area denial
Floating movement — easily avoids ground traps and hazards
Role: Evasion specialist — great for dodging-heavy playstyles and trap-filled areas

Cyclops Style

Brute Force — Giant Club

Tier B

A large-bodied form that wields a gigantic rock club, focusing on devastating single hits and knockback.

Massive rock club swings with huge hitboxes
Sends enemies flying with powerful knockback attacks
Excellent for environmental kills and spacing
Role: Heavy hitter — excels at burst damage and crowd displacement

Snow Fairy Style

Ice Sword — Freeze & Shard

Tier S

A graceful form that wields an ice sword. Davy takes on a fairy-like appearance with frost-themed abilities.

Ice sword melee combat with freezing properties
Freeze enemies solid on hit
Hitting frozen enemies absorbs their energy to grow the ice sword larger
Scaling damage — the bigger the sword, the more damage dealt
Role: Scaling DPS — snowballs in power by chaining freeze → absorb cycles

Merfolk Style

Surf & Submerge — Mobility Master

Tier A

A water-based form that can dive into the ground as if it were water and summon massive waves.

Dive into the ground like water — emerge to attack from below
Summon a huge water wave wall that attacks from the front
Surf around on a surfboard for rapid ground movement
Role: High mobility — ambush attacks from unexpected angles

Lich Style

Necromancy — Scythe & Skeletons

Tier A

An undead spellcaster form that wields a scythe and can raise fallen enemies as skeleton allies.

Scythe attacks with close-to-mid range coverage
Drop a skeleton head projectile on enemies
Charge skill — vastly increases scythe size the longer it's held
Resurrect slain enemies as skeleton allies that fight alongside Davy
Role: Summoner — creates a mini-army to overwhelm enemies

Demon Style

Whip & Gravity Control

Tier S

A demonic form that wields a whip and can control gravity to manipulate the battlefield.

Whip-based combat for mid-range harassment
Gravity control — round up enemies and shove rocks into the gathered group
High aerial dive kick that explodes on impact
Role: Zone control — groups enemies for devastating AoE follow-ups

Tier Ranking Guide

S
Top Tier — Overpowered
A
Strong — Great Choices
B
Solid — Situationally Good
C
Below Average

Tier rankings are community estimates based on early previews and may change after launch.

Frequently Asked Questions

How does the Style Eat system work?

Style Eat is the core mechanic of Stupid Never Dies. As Davy, you can bite enemies to consume their monster cores, which temporarily grants you that enemy's form and abilities during a run. Each Style has unique movesets, strengths, and weaknesses. You can switch between Styles you've collected during a run to adapt to different combat situations.

How many Styles are there in Stupid Never Dies?

There are 11 Styles in total: Zombie, Werewolf, Harpy, Golem, Vampire, Will-o'-the-Wisp, Cyclops, Snow Fairy, Merfolk, Lich, and Demon. Each Style offers a completely different playstyle, from melee rushdown (Werewolf) to ranged harassment (Harpy) to summoning (Lich).

Can I switch Styles during combat?

Yes, you can switch between Styles you've collected during a run on the fly. This allows you to adapt to different enemy types and combat scenarios dynamically. For example, you might start with Werewolf for crowd control, then switch to Harpy for aerial advantage against a tough enemy.

What is the best Style in the game?

Based on community tier estimates, the S-tier Styles are Werewolf (speed-based melee), Will-o'-the-Wisp (ethereal evasion), Snow Fairy (ice sword with scaling damage), and Demon (whip and gravity control). However, the best Style ultimately depends on your playstyle and the situation. Experiment with all of them to find what works best for you.

Is Zombie Style the weakest form?

Zombie Style is Davy's default form and is estimated as B-tier. It has basic unarmed melee attacks, making it a solid foundation form. However, its true purpose is to initiate Style Eat — you're meant to quickly consume a monster core and transform into a more powerful Style. Think of it as a starting point rather than a combat mainstay.

How do I unlock new Styles?

You unlock new Styles by using the Style Eat ability (bite) on different enemy types during a run. Each enemy type corresponds to a specific Style. Once you've consumed a monster core, that Style becomes available for the remainder of your current run. Experiment with biting different enemies to expand your tactical options.